Winter Races Galore!

Skill: Jump, Run
Time Required: 30
Activity Type: Physical
Group Size: Large Group, Medium Group, Small Group
Age Group: 6 - 9yrs, 9 - 12yrs
Play area: Gymnasium (large indoor space), Outdoor - Field
Safety Considerations: Remind participants to be cautious when moving and to be aware of the personal space of others.
Equipment: 4 pylons (or alternative)
Beanbags
1 ball per team
Objective:
Other Skills:
Cooperation
Coordination
Endurance
Agility
Set up:
Step by Step:
Warm Up

1. Use 4 pylons to identify line A and line B, about 5 – 10 metres apart.
2. Have participants face a partner, march in place behind line A and play Rock Paper Scissors (RPS). They jump twice as they say, "Rock, Paper, Scissors". On "Scissors", they strike one of three poses; ROCK-crouch down, PAPER-stand, legs apart, arms stretched to the sides, SCISSORS stand with arms stretched up high, ankles and wrists crossed. Each pose conquers one other. Paper covers rock, scissors cut paper and rock breaks scissors.
3. Each time they play, the winner jogs in place while the other student speed-walks to line B and back.
4. Participants continue to play RPS with a different partner each time

Steps

1. Set up equipment for the following activities.

2. Participants try to complete as many relays or races as possible in the time allowed.

3. All of the races will require teams of 3 to 6 participants. Races should last approximately 3 to 5 minutes.

Pack Mules: Identify 2 lines, A and B, 20 metres apart. Place several beanbags on both lines. Teams are lined up behind line A. When given the signal, one participant from each team carries beanbags on their back to line B, in any way that is most efficient for them. Upon arriving, the next participant in turn takes as many beanbags on their back from line B and carries them back to line A. Teams continue the race, with each participant counting how many beanbags they carried, until the time has elapsed.

Snowball Passes: Each team forms a line with the last participant holding a "snowball". When the signal is given, the participants make passes in an under-legs/overhead manner from the back of the line towards the front. As soon as the participant at the back of the line passes the snowball, he or she races to the front in order to receive the snowball. Before they can receive a pass they must do 5 jumping jacks. As the vs race from the back of the line to the front, their team advances towards the end line 40 to 50 meters away.

Bobsleigh Round-Ups: Teams are lined up in single file. Upon the signal, the first participant, who is the driver of the bobsleigh, runs to line B, 20–30 metres away and then returns to line A. The rest of the participants are doing jumping jacks. At line A, the driver picks up a second participant, who puts both hands on the driver’s shoulders and runs behind to line B and back while the waiting participants are doing sit-ups. The driver continues to make round-ups until the entire team has made it to line B and back.

Cool Down

1. Have participants face a partner, walk in place and play Rock Paper Scissors (RPS).
2. While they walk in place as they say, "Rock, Paper, Scissors". On "Scissors", they strike one of three poses; ROCK-crouch down, PAPER-stand, legs apart, arms stretched to the sides, SCISSORS-stand with arms stretched up high, ankles and wrists crossed.
3. Each time they play, the winner leads the other participants in a stretch for 15 – 20 seconds.
4. Participants continue to play RPS with a different partner each time.
Variations:
For sample stretches, see Ontario Ministry of Education, Daily Physical Activity in Schools Grades 7-8, Appendix C or www.edu.gov.on.ca/eng/teachers/dpa7-8.pdf). Pylons could be used to identify the lines

In the Bobsleigh Round-Ups, if the teams are not equal, the teams with fewer players must make extras round-ups to equal the largest team’s participants. Identify a different exercise for each round-up.

Adaptations (General):
Be mindful of the challenges that participants with disabilities may face, and try to incorporate the strengths of each participant into team strategies (e.g., match a participant who is blind with a guide runner, replace jumping jacks with push-ups, etc).

Adaptations (Mobility Impairment):
Remember that not all participants with disabilities will be able to jump, and may lack the dexterity to crouch. Consider using hands to play the conventional "rock, paper, scissors".
Sources: Ophea